I'm a Computer Games industry veteran since 1992. My First Published game was Uridium 2 (art/design) on the Amiga and I am still bashing away at the keyboard producing asset and kicking ass :). Along the way I've gained tiles like De Blob (FVM), and Assassins Creed: Chronicles (Russia), Carmageddon and More Nicktoons than one lifetime should experience.
I've done most art things you can do in games from writing the story in manuals, concept art, character/level design, modelling texturing, characters environment, vehicles, animation, pixel art to PBR. I've even, on occasion, dipped my toe into coding...