Stephen Rushbrook
Freelance 3D graphic artist
Newport, United Kingdom
Summary
I'm a Computer Games industry veteran since 1992. My First Published game was Uridium 2 (art/design) on the Amiga and I am still bashing away at the keyboard producing asset and kicking ass :). Along the way I've gained tiles like De Blob (FVM), and Assassins Creed: Chronicles (Russia), Carmageddon and More Nicktoons than one lifetime should experience.
I've done most art things you can do in games from writing the story in manuals, concept art, character/level design, modelling texturing, characters environment, vehicles, animation, pixel art to PBR. I've even, on occasion, dipped my toe into coding...
Skills
Concept ArtConcept DesignEnvironment DesignIllustration3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingTexturingGame DevelopmentLevel DesignVehicle ModelingPBR Texturing
Software proficiency
Unreal Engine
Unity
3ds Max
Photoshop
After Effects
Substance 3D Painter
ZBrush
Procreate
Blender
Resolume
Productions
Video Game
Shock Rods
Year
2019
Role
Senior Artist
Company
Stainless Games
Video Game
Carmageddon Crashers
Year
2017
Role
Senior Artist
Company
Stainless Games
Video Game
Carmageddon: Max Damage
Year
2016
Role
Senior Artist
Company
Stainless Games
Video Game
Carmageddon Reincarnation
Year
2014
Role
Concept Artist, Level Design/GreyBox, Vehicle Artist
Company
Stainless Games
Video Game
Avakin Life
Year
2013
Role
Location Artist
Company
Freelance
Video Game
Carmageddon iOS/Android
Year
2012
Role
UI artist
Company
Stainless Games
Video Game
de Blob 2
Year
2011
Role
Senior Aritst (FMV)
Company
BlueTongue
Video Game
Super Hero Squad
Year
2009
Role
Senior Artist
Company
Blue Tongue
Video Game
De Blob
Year
2008
Role
Senior Aritst (FMV)
Company
BlueTongue
Video Game
Nicktoons: Unite
Year
2006
Role
Senior Artist
Company
BlueTongue
Video Game
The Polar Express
Year
2004
Role
Senior Artist
Company
Freelance
Mobile Game
Tetranoid
Year
2004
Role
Lead Artist
Company
Freelance
Mobile Game
Applewood Slots
Year
2004
Role
Lead Artist
Company
Freelance
Video Game
Powderpuff Girls: Relish Rampage
Year
2002
Role
Concept Artist, character modeller, animator
Company
Stainless Games
Video Game
Wargames
Year
1998
Role
Concept Artist
Company
Freelance
Video Game
Glover
Year
1998
Role
Concept Artist
Company
Freelance
Video Game
Viro Cop
Year
1994
Role
Level artist
Company
Graftgold
Video Game
URidium 2
Year
1993
Role
Level artist/designer
Company
Graftgold