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Carmageddon: Max Damage: KVN

Among other things, I've spent the last year or two working on the cars for Carmageddon: MAX Damage, the latest inCARnation of the gruesome,cult, pedestrian maiming "racing game".

This one is the KVN Toucan. A not so subtle play on the TVR Tuscan, of which it is most definitely based on for which there are actual reasons for (not least of which is the Boss, Patrick Buckland) owns one of these. In that colour. Minus the spikes naturally.

As with all Carmageddon Max Damage cars there are close to 200 individual components, mainly in the fully articulating running gear and they all are driven by the custom physics engine.

I believe the final poly count was about 60-70k

Carmageddon Max Damage: KVN Toucan

The misalignment on the front sub-frames isn't shoddy work but the result of the dynamic damage system :)

The misalignment on the front sub-frames isn't shoddy work but the result of the dynamic damage system :)

The KVN's Special skin.  Brittish Car with aircraft lines. It was Obvious really

The KVN's Special skin. Brittish Car with aircraft lines. It was Obvious really

Lurking

Lurking

Sans Roof

Sans Roof

DAMAGE !!!

DAMAGE !!!